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Armand Cabrera has worked as a concept and production artist, lead artist and art director. He has shipped 35 video game titles in his career including AAA games for the Star Wars and Star Trek franchises. His Entertainment client list includes LucasFilm Games, Disney Interactive, Marvel Entertainment, Virgin Entertainment, Microsoft, Sony Entertainment, Sega USA, Accolade, Actavision, Paramount Pictures, Electronic Arts, Zynga, Playdom and Totally Games.
His illustration clients include St. Martin’s Press, Wizards of the Coast, Mayfair Games, TSR, Prism Games, Integra Press, Baen Books, Pulphouse Publishing, and Marion Zimmer Bradleys’ Fantasy Magazine.
Armand currently works as a freelance artist and is also represented by eight galleries in the USA. He has had over twenty one man shows of his paintings. He works traditionally and digitally on everything from user interface design to traditional mural projects for hotels and corporate spaces.
Armand also writes a blog, Art and Influence on the art process and historical art figures.